100% Free Live Workshop
Build Your First AI-Powered Game in 90 Minutes
A hands-on live workshop where kids ship a playable browser game from scratch, guided step by step.
Hosted by
James Colestock — Has taught thousands of students to create with techology
This event has ended.
Watch Recording“Over 2,000 young builders have shipped their first project with WizCamp.”
What you'll build
Neon Dodge
A fast-paced arcade dodger built with JavaScript and a sprinkle of AI-generated art.

Campers finish with a shareable link they can send to friends and family the same night.
Neon Dodge is a fast-paced arcade game where campers pilot a glowing ship through waves of incoming obstacles. Over the course of the session, students go from a blank file to a playable game they can share the same night.
What students build
- A game loop that keeps the action running smoothly frame by frame
- Collision detection, sprite animation, and responsive keyboard controls
- A scorekeeping system, AI-generated art, and a deploy to a live URL
Why it matters
Shipping something real changes how kids see themselves. Campers test, break, and fix their own code, learning that iteration is part of the craft rather than a sign of failure. By the end, they have a link to send to friends and family, and the creative confidence that comes with it.
What's included
Everything you need, nothing extra
Live 90-minute session
Full access to the live workshop plus the replay.
Step-by-step coaching
A WizCamp instructor walks through every step in real time.
A finished game
Campers leave with a playable game they can share.
Starter code pack
Downloadable project files and asset library.
Builder community invite
Access to the WizCamp Discord for ongoing help.
$25 camp credit
Applies to any upcoming WizCamp session.
Your instructor
James Colestock

James Colestock
Founder & Camp Director
Has taught thousands of students to create with techology
James Colestock is the founder and camp director of WizCamp, where he helps kids and teens turn curiosity about technology into real, working projects. Over the past two decades he has taught thousands of students to code, build games, and design with AI, always starting from the same idea: learning sticks when it feels like play. When he isn't leading camps, he's prototyping new curriculum, tinkering with side projects, or talking shop with the instructors who make each session run.
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